My Project
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Play sound. More...
#include <PlaySound.h>
Public Member Functions | |
CPlaySound (SallyAPI::GUI::CControl *mainWindow, const std::string &soundFile) | |
Constructor. | |
CPlaySound (SallyAPI::GUI::CControl *mainWindow, DWORD freq, DWORD duration, int repeat=1, int repeatSleepMilliseconds=100) | |
Constructor. | |
virtual | ~CPlaySound () |
Destructor. |
Play sound.
CPlaySound::CPlaySound | ( | SallyAPI::GUI::CControl * | mainWindow, |
const std::string & | soundFile | ||
) |
Constructor.
[in,out] | mainWindow | If non-null, the main window. |
soundFile | The sound file. |
CPlaySound::CPlaySound | ( | SallyAPI::GUI::CControl * | mainWindow, |
DWORD | freq, | ||
DWORD | duration, | ||
int | repeat = 1 , |
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int | repeatSleepMilliseconds = 100 |
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) |
Constructor.
[in,out] | mainWindow | If non-null, the main window. |
freq | The freq. | |
duration | The duration. | |
repeat | The repeat. | |
repeatSleepMilliseconds | The repeat sleep in milliseconds. |
CPlaySound::~CPlaySound | ( | ) | [virtual] |
Destructor.