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D:/source/c++/Programme/sally/sally/sallyAPI/Camera.h
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00028 #pragma once
00029 #include "Define.h"
00030 #define _USE_MATH_DEFINES
00031 #include <cmath>
00032 #include <d3dx9.h>
00033 #include "Game.h"
00034 
00035 namespace SallyAPI
00036 {
00037         namespace Core
00038         {
00039                 enum CAMERA_SETUP {CAMERA_SETUP_UNKONW, CAMERA_SETUP_GUI2D, CAMERA_SETUP_GUI3D};
00040 
00049 
00050                 class DLL_API_SALLY CCamera
00051                 {
00052                 private:
00053                         D3DXMATRIX              m_matView;                              // the view transform matrix
00054                         D3DXMATRIX              m_matProjection;                // the projection transform matrix
00055                         D3DXMATRIX              m_matViewSpriteInterface;
00056                         D3DXMATRIX              m_matProjectionSpriteInterface;
00057                         int                             m_iScreenWidth;
00058                         int                             m_iScreenHeight;
00059                         CAMERA_SETUP    m_eCameraSetup;
00060                         RECT                    m_pScissorRect;
00061                 public:
00062                         CCamera(int screenWidth, int screenHeight);
00063                         ~CCamera();
00064 
00065                         void            SetupGUI2DCamera();
00066                         void            SetupGUI3DCamera();
00067 
00068                         void            StartRender();
00069 
00070                         RECT            SetupScissorRect(RECT& rect);
00071                         void            DisableScissorRect();
00072                         RECT            GetScissorRect();
00073                 };
00074         }
00075 }
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