My Project
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Declares the game class. More...
#include "Define.h"
#include <d3dx9.h>
#include <dinput.h>
#include <vector>
#include "Texture.h"
#include "TextureManager.h"
#include "Font.h"
#include "FontManager.h"
#include "Camera.h"
#include "Counter.h"
#include "Speech.h"
#include "GUIBaseObject.h"
#include "Config.h"
#include "StringHelper.h"
#include "PathHelper.h"
#include "Logger.h"
#include "Option.h"
Go to the source code of this file.
Classes | |
class | SallyAPI::Core::CGame |
Game. More... | |
Namespaces | |
namespace | SallyAPI |
namespace | SallyAPI::Config |
namespace | SallyAPI::Core |
Enumerations | |
enum | SallyAPI::Core::DEVICE_STATE { SallyAPI::Core::DEVICE_STATE_OK, SallyAPI::Core::DEVICE_STATE_LOST, SallyAPI::Core::DEVICE_STATE_RESTORED } |
Values that represent DEVICE_STATE. More... |
Declares the game class.
This file is part of the Sally Project
Copyright(c) 2008-2010 Sally Project http://www.sally-project.org/
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.