This is the complete list of members for
SallyAPI::Core::CGame, including all inherited members.
CGame() | SallyAPI::Core::CGame | |
CheckDevice() | SallyAPI::Core::CGame | [protected] |
CheckDisplayMode() | SallyAPI::Core::CGame | [protected] |
EndRenderToTexture() | SallyAPI::Core::CGame | [static] |
ExecuteGame() | SallyAPI::Core::CGame | [protected] |
ExecuteGameEx() | SallyAPI::Core::CGame | [protected, virtual] |
GameLoop() | SallyAPI::Core::CGame | |
GetCamera() | SallyAPI::Core::CGame | [static] |
GetCounter() | SallyAPI::Core::CGame | [static] |
GetD3D() | SallyAPI::Core::CGame | [static] |
GetDevice() | SallyAPI::Core::CGame | [static] |
GetHInstance() | SallyAPI::Core::CGame | [static] |
GetHWnd() | SallyAPI::Core::CGame | [static] |
GetLogger() | SallyAPI::Core::CGame | [static] |
GetMediaFolder() | SallyAPI::Core::CGame | [static] |
GetScreenHeight() | SallyAPI::Core::CGame | [static] |
GetScreenWidth() | SallyAPI::Core::CGame | [static] |
GetSpriteInterface() | SallyAPI::Core::CGame | [static] |
IncreaseDrawCount() | SallyAPI::Core::CGame | [static] |
Initialise(HWND hWnd, HINSTANCE hInst) | SallyAPI::Core::CGame | |
InitialiseDeviceStates() | SallyAPI::Core::CGame | [protected] |
InitialiseDirect3D() | SallyAPI::Core::CGame | [protected] |
InitialiseDisplayMode() | SallyAPI::Core::CGame | [protected] |
InitialiseEx() | SallyAPI::Core::CGame | [protected, virtual] |
InitialiseLights() | SallyAPI::Core::CGame | [protected] |
InitialisePresentationParameters() | SallyAPI::Core::CGame | [protected] |
m_bMultiMonitor | SallyAPI::Core::CGame | [protected] |
m_bWindowd | SallyAPI::Core::CGame | [protected] |
m_DisplayMode | SallyAPI::Core::CGame | [protected] |
m_dwFrames | SallyAPI::Core::CGame | [protected] |
m_dwFramesPerSecond | SallyAPI::Core::CGame | [protected] |
m_dwFramesPerSecondNew | SallyAPI::Core::CGame | [protected] |
m_dwLastFramesPerSecondTime | SallyAPI::Core::CGame | [protected] |
m_eDeviceState | SallyAPI::Core::CGame | [protected] |
m_fHeightCorrection | SallyAPI::Core::CGame | [protected] |
m_fWidthCorrection | SallyAPI::Core::CGame | [protected] |
m_hInst | SallyAPI::Core::CGame | [protected, static] |
m_hWnd | SallyAPI::Core::CGame | [protected, static] |
m_iDeviceId | SallyAPI::Core::CGame | [protected] |
m_iDrawCount | SallyAPI::Core::CGame | [protected, static] |
m_iDrawCountNew | SallyAPI::Core::CGame | [protected, static] |
m_iQuit | SallyAPI::Core::CGame | [protected] |
m_iScreenColorDepth | SallyAPI::Core::CGame | [protected] |
m_iScreenHeight | SallyAPI::Core::CGame | [protected, static] |
m_iScreenWidth | SallyAPI::Core::CGame | [protected, static] |
m_iVertexProcessing | SallyAPI::Core::CGame | [protected] |
m_iWindowHeight | SallyAPI::Core::CGame | [protected] |
m_iWindowPosX | SallyAPI::Core::CGame | [protected] |
m_iWindowPosY | SallyAPI::Core::CGame | [protected] |
m_iWindowWidth | SallyAPI::Core::CGame | [protected] |
m_MultiSampleType | SallyAPI::Core::CGame | [protected] |
m_pBackBuffer | SallyAPI::Core::CGame | [protected, static] |
m_pCamera | SallyAPI::Core::CGame | [protected, static] |
m_pCounter | SallyAPI::Core::CGame | [protected, static] |
m_pDirect3D | SallyAPI::Core::CGame | [protected, static] |
m_pDirect3DDevice | SallyAPI::Core::CGame | [protected, static] |
m_pDirectInput | SallyAPI::Core::CGame | [protected] |
m_pGamepad | SallyAPI::Core::CGame | [protected] |
m_pKeyboard | SallyAPI::Core::CGame | [protected] |
m_pLogger | SallyAPI::Core::CGame | [protected, static] |
m_pMouse | SallyAPI::Core::CGame | [protected] |
m_pRenderTarget | SallyAPI::Core::CGame | [protected, static] |
m_PresentParameters | SallyAPI::Core::CGame | [protected] |
m_pSpriteInterface | SallyAPI::Core::CGame | [protected, static] |
m_strMediaFolder | SallyAPI::Core::CGame | [protected, static] |
m_strMonitorId | SallyAPI::Core::CGame | [protected] |
OnCommandDeviceLost()=0 | SallyAPI::Core::CGame | [protected, pure virtual] |
OnCommandDeviceRestoreEnd()=0 | SallyAPI::Core::CGame | [protected, pure virtual] |
OnCommandDeviceRestoreStart()=0 | SallyAPI::Core::CGame | [protected, pure virtual] |
OnLostDevice() | SallyAPI::Core::CGame | [protected] |
OnRestoreDevice() | SallyAPI::Core::CGame | [protected] |
Render() | SallyAPI::Core::CGame | [protected] |
RenderEx()=0 | SallyAPI::Core::CGame | [protected, pure virtual] |
SetMediaFolder(const std::string &mediaFolder) | SallyAPI::Core::CGame | [static] |
StartRenderToTexture(LPDIRECT3DTEXTURE9 pRenderTexture) | SallyAPI::Core::CGame | [static] |
TimerEvent()=0 | SallyAPI::Core::CGame | [protected, pure virtual] |
~CGame() | SallyAPI::Core::CGame | [virtual] |