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SallyAPI::Core::CGame Member List
This is the complete list of members for SallyAPI::Core::CGame, including all inherited members.
CGame()SallyAPI::Core::CGame
CheckDevice()SallyAPI::Core::CGame [protected]
CheckDisplayMode()SallyAPI::Core::CGame [protected]
EndRenderToTexture()SallyAPI::Core::CGame [static]
ExecuteGame()SallyAPI::Core::CGame [protected]
ExecuteGameEx()SallyAPI::Core::CGame [protected, virtual]
GameLoop()SallyAPI::Core::CGame
GetCamera()SallyAPI::Core::CGame [static]
GetCounter()SallyAPI::Core::CGame [static]
GetD3D()SallyAPI::Core::CGame [static]
GetDevice()SallyAPI::Core::CGame [static]
GetHInstance()SallyAPI::Core::CGame [static]
GetHWnd()SallyAPI::Core::CGame [static]
GetLogger()SallyAPI::Core::CGame [static]
GetMediaFolder()SallyAPI::Core::CGame [static]
GetScreenHeight()SallyAPI::Core::CGame [static]
GetScreenWidth()SallyAPI::Core::CGame [static]
GetSpriteInterface()SallyAPI::Core::CGame [static]
IncreaseDrawCount()SallyAPI::Core::CGame [static]
Initialise(HWND hWnd, HINSTANCE hInst)SallyAPI::Core::CGame
InitialiseDeviceStates()SallyAPI::Core::CGame [protected]
InitialiseDirect3D()SallyAPI::Core::CGame [protected]
InitialiseDisplayMode()SallyAPI::Core::CGame [protected]
InitialiseEx()SallyAPI::Core::CGame [protected, virtual]
InitialiseLights()SallyAPI::Core::CGame [protected]
InitialisePresentationParameters()SallyAPI::Core::CGame [protected]
m_bMultiMonitorSallyAPI::Core::CGame [protected]
m_bWindowdSallyAPI::Core::CGame [protected]
m_DisplayModeSallyAPI::Core::CGame [protected]
m_dwFramesSallyAPI::Core::CGame [protected]
m_dwFramesPerSecondSallyAPI::Core::CGame [protected]
m_dwFramesPerSecondNewSallyAPI::Core::CGame [protected]
m_dwLastFramesPerSecondTimeSallyAPI::Core::CGame [protected]
m_eDeviceStateSallyAPI::Core::CGame [protected]
m_fHeightCorrectionSallyAPI::Core::CGame [protected]
m_fWidthCorrectionSallyAPI::Core::CGame [protected]
m_hInstSallyAPI::Core::CGame [protected, static]
m_hWndSallyAPI::Core::CGame [protected, static]
m_iDeviceIdSallyAPI::Core::CGame [protected]
m_iDrawCountSallyAPI::Core::CGame [protected, static]
m_iDrawCountNewSallyAPI::Core::CGame [protected, static]
m_iQuitSallyAPI::Core::CGame [protected]
m_iScreenColorDepthSallyAPI::Core::CGame [protected]
m_iScreenHeightSallyAPI::Core::CGame [protected, static]
m_iScreenWidthSallyAPI::Core::CGame [protected, static]
m_iVertexProcessingSallyAPI::Core::CGame [protected]
m_iWindowHeightSallyAPI::Core::CGame [protected]
m_iWindowPosXSallyAPI::Core::CGame [protected]
m_iWindowPosYSallyAPI::Core::CGame [protected]
m_iWindowWidthSallyAPI::Core::CGame [protected]
m_MultiSampleTypeSallyAPI::Core::CGame [protected]
m_pBackBufferSallyAPI::Core::CGame [protected, static]
m_pCameraSallyAPI::Core::CGame [protected, static]
m_pCounterSallyAPI::Core::CGame [protected, static]
m_pDirect3DSallyAPI::Core::CGame [protected, static]
m_pDirect3DDeviceSallyAPI::Core::CGame [protected, static]
m_pDirectInputSallyAPI::Core::CGame [protected]
m_pGamepadSallyAPI::Core::CGame [protected]
m_pKeyboardSallyAPI::Core::CGame [protected]
m_pLoggerSallyAPI::Core::CGame [protected, static]
m_pMouseSallyAPI::Core::CGame [protected]
m_pRenderTargetSallyAPI::Core::CGame [protected, static]
m_PresentParametersSallyAPI::Core::CGame [protected]
m_pSpriteInterfaceSallyAPI::Core::CGame [protected, static]
m_strMediaFolderSallyAPI::Core::CGame [protected, static]
m_strMonitorIdSallyAPI::Core::CGame [protected]
OnCommandDeviceLost()=0SallyAPI::Core::CGame [protected, pure virtual]
OnCommandDeviceRestoreEnd()=0SallyAPI::Core::CGame [protected, pure virtual]
OnCommandDeviceRestoreStart()=0SallyAPI::Core::CGame [protected, pure virtual]
OnLostDevice()SallyAPI::Core::CGame [protected]
OnRestoreDevice()SallyAPI::Core::CGame [protected]
Render()SallyAPI::Core::CGame [protected]
RenderEx()=0SallyAPI::Core::CGame [protected, pure virtual]
SetMediaFolder(const std::string &mediaFolder)SallyAPI::Core::CGame [static]
StartRenderToTexture(LPDIRECT3DTEXTURE9 pRenderTexture)SallyAPI::Core::CGame [static]
TimerEvent()=0SallyAPI::Core::CGame [protected, pure virtual]
~CGame()SallyAPI::Core::CGame [virtual]
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